Salida 2 dic 2022 · 835 cartas · Magic: The Gathering Ver en el buscador →
834 resultados
3, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.
Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.
When this creature enters, it deals 1 damage to any target.
Flying When this creature enters, you may pay 2R. When you do, it deals 3 damage to any target.
Sacrifice a creature: Put a charge counter on this artifact. 1, Remove two charge counters from this artifact: Create a 2/2 colorless Spawn artifact creature token.
Defender T: This creature deals 1 damage to each player.
5G: Creatures you control get +1/+1 and gain trample until end of turn.
Flash (You may cast this spell any time you could cast an instant.) Flying 3U: Draw a card.
Enchant creature Enchanted creature gets +2/+2. 1W, Exile this card from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
When this creature enters, draw a card.
During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.
During your turn, this creature gets +0/+2.
Devoid (This card has no color.) C: This creature gets +1/+2 until end of turn. Activate only once each turn. (C represents colorless mana.)
You may pay 1W and exile a creature card from your graveyard rather than pay this spell's mana cost. Flying
Angel spells you cast cost 2 less to cast.
Starstorm deals X damage to each creature. Cycling 3 (3, Discard this card: Draw a card.)
Until end of turn, target creature becomes a blue Serpent with base power and toughness 4/4. Cycling 1 (1, Discard this card: Draw a card.)
T: Put a +1/+1 counter on each artifact creature you control.
Flying Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent.
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)