Salida 2 dic 2022 · 835 cartas · Magic: The Gathering Ver en el buscador →
834 resultados
Flying Whenever this creature deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Enchant creature When this Aura enters, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Flying When this creature enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
1B, T, Sacrifice a creature: You gain 1 life and draw a card.
T: Return this creature and target creature you control to their owner's hand.
Create three 1/1 green Boar creature tokens with "When this token dies, create a Food token." (A Food token is an artifact with "2, T, Sacrifice this token: You gain 3 life.")
Enchant creature When this Aura enters, create a 2/2 green Wolf creature token. Enchanted creature gets +2/+2.
Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional G. 4G, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf you control enters, you gain life equal to its toughness.
As long as you control eight or more lands, this creature gets +4/+4 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever one or more tokens you control enter, put that many +1/+1 counters on this creature.
Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach 2C, Sacrifice a land: Return this card from your graveyard to your hand. (C represents colorless mana.)
Trample, haste Cycling 1R When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
You may play lands and cast Insect spells from your graveyard. Whenever another Insect you control dies, put it on the bottom of its owner's library, then mill two cards. (Put the top two cards of your library into your graveyard.) 1B/G: Target Insect gets +1/+0 and gains deathtouch until end of turn. (B/G can be paid with either B or G.)
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.