Salida 5 feb 2021 · 424 cartas · Magic: The Gathering Ver en el buscador →
424 resultados
When this Equipment enters, you may pay 2. If you do, create a 2/1 red Dwarf Berserker creature token, then attach this Equipment to it. Equipped creature gets +3/+0 and has trample. Equip 3
Create two 2/1 red Dwarf Berserker creature tokens. Foretell 1R (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Deathtouch At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.
When this creature enters, each opponent discards a card.
When this creature dies, return another target Elf card from your graveyard to your hand.
When this creature enters, create a 1/1 green Elf Warrior creature token.
Create a 1/1 green Elf Warrior creature token for each Elf you control.
When this Equipment enters, you may pay 2. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it. Equipped creature gets +1/+2 and has reach. Equip 3
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. 5GG: Elves you control get +2/+2 and gain deathtouch until end of turn.
Flying, lifelink, hexproof from planeswalkers Boast — 1B, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)
When Esika's Chariot enters, create two 2/2 green Cat creature tokens. Whenever Esika's Chariot attacks, create a token that's a copy of target token you control. Crew 4
Vigilance T: Add one mana of any color. Other legendary creatures you control have vigilance and "T: Add one mana of any color."
T: Add C. SSS: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (S can be paid with one mana from a snow source.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on up to one target creature. III — Exile a creature with the greatest power among creatures target opponent controls.
Boast — 2R: Create a 2/1 red Dwarf Berserker creature token. (Activate only if this creature attacked this turn and only once each turn.)
First strike Boast — 2R: This creature gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
Exile target creature or planeswalker.
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.