Salida 23 jun 2023 · 585 cartas · Magic: The Gathering Ver en el buscador →
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Equipped creature gets +1/+1 for each creature you control. When a legendary creature you control enters, if there is no monarch, you become the monarch. Equip 4. This ability costs 3 less to activate if you're the monarch.
This land enters tapped. T: Add U, B, or R.
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Vigilance Secret council — Whenever Círdan enters or attacks, each player secretly votes for a player, then those votes are revealed. Each player draws a card for each vote they received. Each player who received no votes may put a permanent card from their hand onto the battlefield.
Whenever you gain life, you may pay 2. If you do, draw a card. 3W: Create a 1/1 white Soldier creature token with lifelink.
Flying As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling 3BB (3BB, Discard this card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.
Target player draws two cards. Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
When Denethor enters, scry 2. 3R, T, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target.
T: Add C. 1, T: Untap target land.
T: Add C. 1UR, T: Draw a card, then discard a card.
Return all nonland permanents to their owners' hands. Miracle 1U (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
As this artifact enters, choose a creature type. Whenever you cast a spell of the chosen type, put a charge counter on this artifact. Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Each creature assigns combat damage equal to its toughness rather than its power.