Salida 16 jul 2010 · 249 cartas · Magic: The Gathering Ver en el buscador →
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Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
1, T: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
G: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Whenever this creature attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to this creature.
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Destroy all creatures.
Destroy target green or white creature.
Destroy target artifact or land.
You may pay 6 life and sacrifice three black creatures rather than pay this spell's mana cost. Flying, trample
Whenever a player casts a black spell, you may gain 1 life.
Each player sacrifices five lands of their choice. Destructive Force deals 5 damage to each creature.
Search your library for a card, put that card into your hand, then shuffle.
Target creature has base power and toughness 1/1 until end of turn.
Return target creature card from your graveyard to your hand.
Destroy target nonblack creature.
Whenever a player casts a red spell, you may gain 1 life.
This land enters tapped unless you control a Swamp or a Mountain. T: Add B or R.
This land enters tapped unless you control an Island or a Swamp. T: Add U or B.
Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature gets +0/+1 for each Mountain you control.