Salida 16 jul 2010 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
This creature enters tapped.
T: Destroy target tapped creature.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prevent all damage that would be dealt to you and creatures you control this turn.
Whenever this creature deals combat damage to a player, draw a card.
Flying Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Enchant creature Enchanted creature gets +2/+2 and has flying. R: Enchanted creature gets +1/+0 until end of turn.
Target player draws two cards and loses 2 life.
Your opponents can't cast spells this turn.
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
Destroy target artifact or enchantment. You gain 4 life.
2, T: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.
Flying When this creature enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
Target creature gets -1/-1 until end of turn. Tap that creature.
T: Put a +1/+1 counter on each artifact creature you control.
Flying
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) All lands are Islands in addition to their other types. Creatures without flying or islandwalk can't attack.
Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.