Salida 13 jul 2012 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature can't attack unless there are five or more Islands on the battlefield.
Whenever another creature you control enters, you gain 2 life.
T: Add C. 1R, T: Put a pressure counter on this land. 1R, T, Remove two pressure counters from this land and sacrifice it: Create a 4/4 red Hellion creature token with haste. (It can attack and T as soon as it comes under your control.)
Target creature gets -5/-0 until end of turn.
Look at the top five cards of your library, then put them back in any order.
T: Destroy target creature with power 4 or greater.
(T: Add U.)
Flying This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
+1: Draw a card. Target player mills a card. 0: Target player mills ten cards. −7: Any number of target players each draw twenty cards.
4, T: Draw a card.
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Equipped creature gets +1/+0 and has flying. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Create two 1/1 red Goblin creature tokens.
T: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. −3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. −6: You get an emblem with "Swamps you control have 'T: Add BBBB.'"
When this creature enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. B: This creature gets +1/+1 until end of turn.
Magmaquake deals X damage to each creature without flying and each planeswalker.
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and T this turn.)