Salida 13 jul 2018 · 314 cartas · Magic: The Gathering Ver en el buscador →
286 resultados
Up to two target creatures can't be blocked this turn.
Reach (This creature can block creatures with flying.)
Enchant land When this Aura enters, you gain 3 life. Enchanted land has "T: Add two mana of any one color."
When this creature enters, create a 1/1 red Goblin creature token.
T: Target creature gains haste until end of turn. (It can attack and T this turn.)
Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact.
Creature spells you cast with power 4 or greater cost 2 less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
When this creature enters, you may return target creature card from your graveyard to your hand.
2B, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Flying Whenever this creature attacks, you gain 2 life.
Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and T this turn.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
When this creature dies, you gain 2 life.
This land enters tapped. T: Add U or R.
Flash (You may cast this spell any time you could cast an instant.)
Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Haste (This creature can attack and T as soon as it comes under your control.)
This creature enters with X +1/+1 counters on it. This creature can't be blocked by more than one creature. Whenever this creature is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Whenever this creature attacks, each opponent loses 2 life.
Exile target colorless creature. You gain life equal to its power.