Salida 3 jul 2020 · 397 cartas · Magic: The Gathering Ver en el buscador →
391 resultados
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) T: Add U or R.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) T: Add B or G.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) T: Add G or U.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) T: Add W or B.
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) T: Add R or W.
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Flash Whenever this creature or another Rogue you control enters, each opponent mills two cards. As long as an opponent has eight or more cards in their graveyard, this creature gets +2/+1 and has deathtouch.
This land enters tapped. When this land enters, you gain 1 life. T: Add G or U.
1, Sacrifice this creature: Destroy target artifact or enchantment.
As an additional cost to cast this spell, discard a card. Draw two cards.
Flying Whenever you attack with two or more creatures with flying, draw a card.
Target creature gets +4/+4 until end of turn.
Whenever you draw a card, you may pay 1. When you do, you may tap or untap target creature.
This creature can't be blocked as long as you've drawn two or more cards this turn.
T, Sacrifice this artifact: Exile target player's graveyard.
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and T this turn.)
This land enters tapped. When this land enters, you gain 1 life. T: Add W or U.