Salida 26 sept 2025 · 100 cartas · Magic: The Gathering Ver en el buscador →
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Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Kicker 5 (You may pay an additional 5 as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Ward 2 As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Cast this spell only during combat on your turn. Choose one — • Creatures you control gain double strike until end of turn. • Untap all creatures you control. After this phase, there is an additional combat phase. Entwine 1R (Choose both if you pay the entwine cost.)
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback 2R (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Shock deals 2 damage to any target.
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Put a +1/+1 counter on each of up to X target creatures you control. Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
When this artifact enters, scry 2. Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) B: Skithiryx gains haste until end of turn. BB: Regenerate Skithiryx.
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
As this enchantment enters, choose a creature type. Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Flying, vigilance Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm. (When you cast it, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card. Equip 2
Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step.
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
Destroy target creature. It can't be regenerated.
Spree (Choose one or more additional costs.) + 1U — Counter target spell. + 3 — Create a token that's a copy of target artifact or creature you control. + 2 — Draw two cards, then discard a card.
As an additional cost to cast this spell, discard a card. Draw two cards.
Target player mills half their library, rounded down.
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.