Salida 14 jun 2024 · 524 cartas · Magic: The Gathering Ver en el buscador →
524 resultados
Enchant player At the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
T: Add C. T, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling RWB (RWB, Discard this card: Draw a card.)
T: Add C. T, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling RGW (RGW, Discard this card: Draw a card.)
This land enters tapped unless you control a Forest. T: Add G. Delirium — 2GG: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Flying Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. W/BW/BW/B, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
Flying When this creature enters, return a creature you control to its owner's hand.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.
Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)
Return target spell or nonland permanent an opponent controls to its owner's hand.
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Devoid (This card has no color.) Menace Whenever you sacrifice a nontoken permanent, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add C."
When Skoa enters, it deals 4 damage to any target. Grandeur — Discard another card named Skoa, Embermage, Sacrifice two Mountains: Skoa deals 4 damage to any target.
Menace When this creature enters, you get EE (two energy counters). Whenever this creature attacks, you may pay E. If you do, another target attacking creature gets +1/+0 and gains menace until end of turn.
Devoid (This card has no color.) T: Add CC. 3C, T: Draw a card.
Flying When you draw your third card in a turn, return this card from your graveyard to the battlefield tapped.
T: Add C.