Salida 22 may 2015 · 249 cartas · Magic: The Gathering Ver en el buscador →
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Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Destroy target artifact or enchantment. You gain life equal to its mana value.
+1: Untap up to two target artifacts. −X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. −5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
(U/P can be paid with either U or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever you cast a Spirit or Arcane spell, target opponent loses 1 life and you gain 1 life. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.) Draw two cards.
Put a +1/+1 counter on each of X target creatures.
Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Haste This creature has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
When this creature dies, create a 1/1 green Saproling creature token.
This artifact enters with three charge counters on it. T, Remove a charge counter from this artifact: Tap target artifact or creature.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) This creature attacks each combat if able.
When you cast this spell, destroy target permanent. Indestructible Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.) When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Return target creature to its owner's hand. Its controller loses 1 life.
Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Return target card from your graveyard to your hand. If you return a nonland card to your hand this way, Vengeful Rebirth deals damage equal to that card's mana value to any target. Exile Vengeful Rebirth.
Double strike BG: This creature gets +1/+1 until end of turn. Activate only once each turn.
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) 1U: Untap target creature with a +1/+1 counter on it.
Kicker G (You may pay an additional G as you cast this spell.) Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Target player discards two cards.
U: This creature gets +1/-1 until end of turn. U: This creature gets -1/+1 until end of turn.