Salida 4 oct 1999 · 350 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
1WW, T, Discard a card: The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Whenever this creature attacks, you may tap up to two target creatures.
If an opponent controls a Swamp and you control a Plains, you may cast this spell without paying its mana cost. Protection from black
Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Prevent all damage that would be dealt to Cho-Manno.
XR, T, Sacrifice this creature: It deals X damage to any target.
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Whenever a creature you control becomes blocked, this enchantment deals 1 damage to any target.
Flying (This creature can't be blocked except by creatures with flying or reach.) This creature can block only creatures with flying.
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Draw a card for each creature you control.
Nonartifact creatures get +2/+2 as long as they all share a color.
As this enchantment enters, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Players can't cast spells with the same name as a nontoken permanent. Players can't play nonbasic lands with the same name as a nontoken permanent.
2B: Regenerate this creature. Whenever this creature becomes blocked, defending player discards a card at random.
Counter target spell.
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Whenever a source deals damage to this creature, that source's controller gains control of this creature.
You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact.
2, T, Sacrifice this artifact: Shuffle any number of cards from your hand into your library, then draw that many cards.
Defender (This creature can't attack.) T: Target creature gets +0/+4 until end of turn.
4, T: Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay 3 and repeat this process.
T: This creature deals 1 damage to target attacking or blocking creature.