Salida 4 oct 1999 · 350 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
If damage would be dealt to a player, that player exiles that many cards from the top of their library instead.
Whenever you cast a creature spell, you may pay 1. If you do, draw a card, then discard a card.
Add BBB.
U: Return this creature to its owner's hand.
G, T, Discard a card: Prevent all combat damage that would be dealt this turn.
Shroud (This creature can't be the target of spells or abilities.)
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
G, T, Discard a card: Target creature gets +2/+2 until end of turn.
XGG, T, Discard a card: X target lands become Forests until end of turn.
Pay 2 life: Regenerate this creature.
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost. B: This creature gets +1/+1 until end of turn.
Whenever this creature becomes blocked, you gain 2 life.
Whenever this creature becomes blocked, it gets +2/+0 until end of turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
You may sacrifice three black creatures rather than pay this spell's mana cost. Trample
Destroy target permanent.
1W, T, Discard a card: Destroy target artifact or enchantment.
U, T, Discard a card: Counter target spell or ability that targets a creature.
Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.
Destroy target artifact or enchantment.
T: Target permanent becomes the color of your choice until end of turn.
Flying U: This creature gets +1/+0 until end of turn. Activate only once each turn.
T: Add C. 3, T, Sacrifice a land: Destroy target nonbasic land.
Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.