Salida 22 ene 2016 · 186 cartas · Magic: The Gathering Ver en el buscador →
186 resultados
4GW: Support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Whenever you cast your second spell each turn, draw a card.
Surge 2U (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying
Lifelink If a nontoken creature an opponent controls would die, instead exile that card and create a 2/2 black Zombie creature token. 2B, Sacrifice another Vampire or Zombie: Put two +1/+1 counters on Kalitas.
0: Attach target Equipment you control to this creature. Activate only as a sorcery.
This creature has first strike as long as it's attacking.
1W: This creature gains flying until end of turn.
C: Target creature can't block this creature this turn. (C represents colorless mana.)
Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile this card from your graveyard. If you do, this card deals 5 damage to each creature.
Devoid (This card has no color.) C: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. C represents colorless mana.)
Devoid (This card has no color.) Pay 1 life: Add C. Activate only once each turn. (C represents colorless mana.)
When you cast this spell, if you have fewer than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X.
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Flying
Cohort — T, Tap an untapped Ally you control: You draw a card and you lose 1 life.
(C represents colorless mana.) When this creature dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.
Devoid (This card has no color.) C: This creature gets +2/-2 until end of turn. (C represents colorless mana.)
This land enters tapped. T: Add W or U.
Target creature gets +2/+2 and gains flying until end of turn.
You may play an additional land on each of your turns. RG, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Devoid (This card has no color.) This creature can't be blocked. 3C: Target opponent exiles a card from their hand. Activate only as a sorcery. (C represents colorless mana.)