Salida 17 jul 2015 · 288 cartas · Magic: The Gathering Ver en el buscador →
288 resultados
(T: Add B.)
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.) Destroy target tapped creature.
Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip 2
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
If an opponent would gain life, that player loses that much life instead.
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them without paying its mana cost. Then that player puts the rest into their graveyard. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast up to two instant and/or sorcery spells from among the revealed cards instead of one.
This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. Artifact creatures you control have haste. (They can attack and T as soon as they come under your control.)
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Whenever this creature attacks, each opponent who doesn't control an Elf loses 1 life.
Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice this Equipment. If you do, this Equipment deals 2 damage to any target. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.
This creature gets +1/+1 for each other creature you control named Timberpack Wolf.
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Target creature gets +4/+4 until end of turn.
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
Flying When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.