Salida 14 feb 2025 · 160 cartas · Magic: The Gathering Ver en el buscador →
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Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.
After this main phase, there are two additional combat phases. At the beginning of each combat this turn, untap all creatures that attacked this turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed — B, Sacrifice another creature or Vehicle: Draw a card.
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 2R, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Ward 2 Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. Saddle 4
Indestructible, haste Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) 1, T: Target creature with power 2 or less can't be blocked this turn. Hazoret can't attack or block unless you have max speed.
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed — T: Add R for each Goblin you control.
Menace, lifelink, indestructible Ketramose can't attack or block unless there are seven or more cards in exile. Whenever one or more cards are put into exile from graveyards and/or the battlefield during your turn, you draw a card and lose 1 life.
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3
Double strike, vigilance, haste Exhaust — G, T: Add three mana of any one color. (Activate each exhaust ability only once.) Exhaust — U, T: Draw three cards. Exhaust — R, T: Loot deals 3 damage to any target.