Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
5609 resultados
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.
Destroy target creature. Create a Food token. (It's an artifact with "2, T, Sacrifice this token: You gain 3 life.")
Return target card from your graveyard to your hand.
When this creature enters, you may destroy target creature with power 1 or less.
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
If target opponent has more cards in hand than you, draw cards equal to the difference.
T: Add C. 2, T: Add X mana of any one color, where X is the number of other Gates you control.
When this creature enters, sacrifice it unless you discard a card at random.
T: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate only during the declare blockers step.
Flying Whenever this creature deals combat damage to a player, it deals that much damage to each creature that player controls.
Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.
Lifelink When this creature enters, put a -1/-1 counter on target creature you control.
You may pay 1B rather than pay this spell's mana cost. If the 1B cost was paid, an opponent draws a card. Exile target creature or planeswalker.
Flying, deathtouch When this creature enters, draw a card.
First strike This creature gets +1/+1 as long as you control another white creature.
Kicker 4 (You may pay an additional 4 as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it.
When this creature enters, return up to two target creature cards from your graveyard to your hand.
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.