Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
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Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle W (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant and sorcery spells you cast cost 1 less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
T: Add R. This land deals 1 damage to you. Threshold — R, T, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +1/-1. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
When this Equipment enters, create a 1/1 colorless Thopter artifact creature token with flying, then attach this Equipment to it. Equipped creature gets +1/+0. Equip 2
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
T: Add G.
Barrage of Boulders deals 1 damage to each creature you don't control. Ferocious — If you control a creature with power 4 or greater, creatures can't block this turn.
At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.
When this creature enters, return target Knight card from your graveyard to your hand.
Each player sacrifices two creatures of their choice.
When this creature dies and when you discard this card, create a Food token. (It's an artifact with "2, T, Sacrifice this token: You gain 3 life.")
Flying (This creature can't be blocked except by creatures with flying or reach.)
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
1G: This creature gets +2/+2 until end of turn. Activate only once each turn. Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.
Put a +1/+1 counter on each creature you control.
Reach, hexproof
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. 3: Return this Equipment to its owner's hand. Equip 5
1R: Goblins you control get +1/+0 and gain haste until end of turn. Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
Add R for each creature you control.