Salida 29 abr 2022 · 5740 cartas · Magic: The Gathering Ver en el buscador →
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Flying When this creature enters, draw a card.
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) This creature enters tapped.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
This creature gets +1/+2 as long as an opponent controls a nonbasic land.
Vigilance (Attacking doesn't cause this creature to tap.) Reach (This creature can block creatures with flying.)
Flying Double strike (This creature deals both first-strike and regular combat damage.)
Vigilance T: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Level up 3 (3: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 2/2 Flying LEVEL 3+ 4/2 Flying
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
Slash of Talons deals 2 damage to target attacking or blocking creature.
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Whenever this creature deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
When this creature enters, target opponent gains control of it. At the beginning of your upkeep, this creature deals 2 damage to you.
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. When enchanted creature becomes the target of a spell or ability, sacrifice this Aura.
Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. 4: Create a 1/1 green Saproling creature token.
When this creature enters, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life.
Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't attack unless defending player controls an Island. Cycling 1U (1U, Discard this card: Draw a card.)
This creature can't be blocked.