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Attacking creatures you control have double strike.
(2/B can be paid with any two mana or with B. This card's mana value is 6.) Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.
Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.
Choose one — • Destroy target creature. • Return target creature card from your graveyard to the battlefield. Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)
Target creature gets -3/-0 until end of turn. Draw a card.
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Creatures you control have base power and toughness X/X until end of turn.
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
Flying T: Add one mana of any color.
4, T: Create a 2/2 colorless Shapeshifter creature token with changeling. (It is every creature type.)
Whenever an Angel you control enters, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
When this creature enters, target opponent loses 1 life for each Vampire you control.
When this enchantment enters, you may discard a card. If you do, draw two cards. 1, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
You may exert this creature as it attacks. When you do, it gets +1/+0 and gains deathtouch until end of turn. (An exerted creature won't untap during your next untap step.)
Reach, vigilance
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
When this creature dies, target opponent discards a card at random.
This land enters tapped. As this land enters, choose a color other than black. T: Add B or one mana of the chosen color.
First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add B for each charge counter on this enchantment.
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)