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3G: This creature gets +2/+2 until end of turn.
Double strike (This creature deals both first-strike and regular combat damage.)
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
This creature can't be blocked by more than one creature.
If a creature would deal combat damage to this creature, prevent that damage and put a +1/+1 counter on this creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Changeling (This card is every creature type.) When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.
Reach Delirium — When Ishkanah enters, if there are four or more card types among cards in your graveyard, create three 1/2 green Spider creature tokens with reach. 6B: Target opponent loses 1 life for each Spider you control.
(T: Add U.)
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. 2, T: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.)
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.) Whenever you cast an instant or sorcery spell with the chosen name, you may draw a card.
Vigilance T: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—WU
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Trample When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.
Face-down creatures get +1/+1. 2U: Turn target face-down creature face up.