Salida 4 nov 2010 · 3094 cartas · Magic: The Gathering Ver en el buscador →
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Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Indestructible Other legendary permanents you control have indestructible.
T: Add W.
Flying, vigilance, indestructible Other permanents you control have indestructible.
Haste Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, destroy target land.
Whenever this creature attacks, target creature defending player controls blocks it this combat if able.
(B/R can be paid with either B or R.) Flying When this creature enters, sacrifice it unless you discard two cards.
If you have 3 or less life, this spell costs 6 less to cast. Flying This creature can block any number of creatures.
If there are ten or more creature cards total in all graveyards, this spell costs 6 less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) T: Destroy target creature. It can't be regenerated.
When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add WU.
2W: Tap target creature. 2U: Counter target activated ability. (Mana abilities can't be targeted.)
1, T: Add WU.
You may play two additional lands on each of your turns.
(T: Add B or R.)
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
When this creature enters, sacrifice it unless you discard a card at random.
You may pay 1B rather than pay this spell's mana cost. If the 1B cost was paid, an opponent draws a card. Exile target creature or planeswalker.