Salida 25 ene 2019 · 273 cartas · Magic: The Gathering Ver en el buscador →
267 resultados
You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced.
Deathtouch
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Deathtouch Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
This land enters tapped. T: Add W or B.
T: Add W or B. W/BW/BW/BW/B, T, Sacrifice this artifact: Draw two cards.
Whenever this creature deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
1, T: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners.
Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
1, Sacrifice another creature: This creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
(T: Add W.)
When this land enters, if you control two or more Gates, you gain 3 life. T: Add C. T: Add one mana of any type that a Gate you control could produce.
Draw three cards. Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
T, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add BB and draw a card.
T, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Draw four cards, then discard two cards.
Flying 7U: Adapt 4. This ability costs 1 less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Counter target spell unless its controller pays 2.
Spectacle 3BR (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When this creature enters, if its spectacle cost was paid, each opponent discards a card.
When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
This land enters tapped. T: Add B or R.