Salida 26 may 2003 · 143 cartas · Magic: The Gathering Ver en el buscador →
143 resultados
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Cleric spells you cast cost WB less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost 1W, it costs 1 to cast.)
T: Add GGG. Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Target creature gets +X/+0 until end of turn.
Flying 3WW: Return this card from your graveyard to your hand. Activate only during your upkeep. Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
All morph costs cost 2 more. (This doesn't affect the cost to cast creature spells face down.)
Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target.
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Target player loses life equal to the damage already dealt to that player this turn.
If damage would be dealt to you, put that many depletion counters on this enchantment instead. When there are four or more depletion counters on this enchantment, sacrifice it. At the beginning of each end step, remove all depletion counters from this enchantment.
Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
At the beginning of your upkeep, this enchantment deals 5 damage to any target. At the beginning of each end step, your life total becomes 5. Creatures without flying can't attack you.
Morph W (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it.
You gain shroud until end of turn. (You can't be the target of spells or abilities.) Cycling 2 (2, Discard this card: Draw a card.)
This creature attacks each combat if able.
Whenever this creature attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Goblin spells you cast cost 1 less to cast. Goblins you control have haste.
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Enchant creature Whenever enchanted creature deals damage, this Aura deals that much damage to that creature.
Counter target spell unless its controller pays 2. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)