Salida 2 may 2008 · 302 cartas · Magic: The Gathering Ver en el buscador →
301 resultados
When this creature enters, you may tap target creature.
Haste T: Target black or red creature gains haste until end of turn.
This creature can't be blocked by white creatures.
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Create three 1/1 white Spirit creature tokens with flying.
Counter target spell unless its controller pays 1 for each blue permanent you control.
BR: Each player loses 1 life.
At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, this enchantment deals 1 damage to that player.
Choose one — • Target player discards two cards. • Target player reveals their hand. You choose a card from it. That player discards that card.
Enchant creature As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.) As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Destroy all Auras and Equipment attached to target creature.
T: Add C. U/B, T: Add UU, UB, or BB.
(T: Add B.)
Flying If a source would deal damage to this creature, prevent that damage. The source's controller draws cards equal to the damage prevented this way.
At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)
Flying This creature can't have counters put on it.
Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
This creature attacks each combat if able.
RG: Each blocked creature gets +1/+0 and gains trample until end of turn.
Whenever you cast a white spell, this creature gets +1/+1 until end of turn. Whenever you cast a blue spell, this creature gains flying until end of turn.
Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1.