Salida 2 may 2008 · 302 cartas · Magic: The Gathering Ver en el buscador →
301 resultados
If you would gain life, you gain twice that much life instead.
Flying This creature gets +1/+1 as long as you control another blue creature.
Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
T: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Whenever a creature dies, you may pay 1. If you do, this creature becomes a copy of that creature, except it has this ability.
Target creature becomes blue until end of turn. Untap that creature. Draw a card.
This creature enters with two -1/-1 counters on it. 3, T: Remove a -1/-1 counter from target creature.
Wither (This deals damage to creatures in the form of -1/-1 counters.) 1B: Regenerate this creature.
T: Target player discards a card. Activate only during your turn. Put a -1/-1 counter on this creature: Untap this creature.
Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.)
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
This creature gets +1/+1 as long as you control another green creature.
When this creature enters, discard a card at random. If you discard a creature card this way, this creature deals damage equal to that card's power to target player or planeswalker.
Target creature becomes red and gains haste until end of turn. (It can attack and T this turn.) Draw a card.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.
When this creature enters, put a -1/-1 counter on target creature.
Enchant creature At the beginning of each upkeep, tap enchanted creature.
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays 1.
You gain X life if G was spent to cast this spell and X life if W was spent to cast this spell. (Do both if GW was spent.)
This creature enters tapped. This creature doesn't untap during your untap step. Whenever this creature is dealt damage, untap it.
Blue creatures you control can't be blocked.
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield. Flying, haste