Salida 25 ago 2023 · 2544 cartas · Magic: The Gathering Ver en el buscador →
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip 4
This spell costs 1 less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.
Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Extort (Whenever you cast a spell, you may pay W/B. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.
1, T, Discard a card, Sacrifice this token: Draw a card.
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
(T: Add B or R.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Nonbasic lands are Mountains.
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)
Flying T: Create a 2/2 black Vampire creature token with flying. B: Transform this creature. Activate only if you control five or more Vampires.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "1, T, Discard a card, Sacrifice this token: Draw a card.")
Vivid — T: For each color among permanents you control, add one mana of that color.
This land enters tapped unless you control two or fewer other lands. T: Add B or G.
Sliver creatures you control have haste. (They can attack and T as soon as they come under your control.)