Salida 8 abr 2016 · 297 cartas · Magic: The Gathering Ver en el buscador →
297 resultados
When this creature enters, if you control another Zombie, you may draw a card. If you do, discard a card.
As an additional cost to cast this spell, discard a card or pay 5. Lightning Axe deals 5 damage to target creature.
Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.
T, Tap an untapped creature you control: Add one mana of any color.
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Haste T, Discard a card: Draw a card.
Creatures without flying can't block this turn.
T: Add C. 4, T: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this token: Draw a card.")
Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. Madness 3R (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
When this creature enters, each opponent mills three cards. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
Flying 2B, Discard a card: Put two +1/+1 counters on this creature.
As an additional cost to cast this spell, sacrifice a creature or land. Draw two cards.
Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
This creature gets +1/+0 for each Equipment you control.
Flying, trample When this creature enters, mill four cards. Delirium — At the beginning of your upkeep, you lose 4 life unless there are four or more card types among cards in your graveyard.
Delirium — This creature gets +3/+0 as long as there are four or more card types among cards in your graveyard.
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Delirium — This creature has flying as long as there are four or more card types among cards in your graveyard.
Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks, sacrifice another creature or land.
(T: Add R.)
Equipped creature gets +2/+2. Equip—Discard a card.
Destroy target tapped creature. Madness 1B (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)