Salida 24 abr 2026 · 368 cartas · Magic: The Gathering Ver en el buscador →
368 resultados
(T: Add W.)
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Infusion — When this creature enters, target creature an opponent controls gets -4/-4 until end of turn if you gained life this turn.
This creature can't block. Whenever this creature attacks, each opponent loses 1 life and you gain 1 life. 1B, Exile an instant or sorcery card from your graveyard: Return this card from your graveyard to the battlefield.
T: Add one mana of any color. T: You gain 2 life. Activate only if you've cast an instant or sorcery spell this turn.
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
Put a +1/+1 counter on each creature target player controls. Target creature gains your choice of double strike or lifelink until end of turn. Flashback 1W (You may cast this card from your graveyard for its flashback cost. Then exile it.)
First strike When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.
When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield. At the beginning of your end step, if a card left your graveyard this turn, draw a card.
Choose one — • Surveil 2, then draw a card. • Prismari Charm deals 1 damage to each of one or two targets. • Return target nonland permanent to its owner's hand.
Flying Ward—Pay 5 life. Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Return up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
+2: You gain 3 life. 0: You draw a card and lose 1 life. −3: Destroy target creature. −6: You get an emblem with "Whenever you gain life, target opponent loses that much life."
Flying This creature enters with X +1/+1 counters on it. When this creature enters, you gain 2 life.