Salida 11 abr 2025 · 413 cartas · Magic: The Gathering Ver en el buscador →
413 resultados
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. 1G, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
This land enters tapped. T: Add C. 2, T, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Delve (Each card you exile from your graveyard while casting this spell pays for 1.) Flying X, T, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Flying, deathtouch When Neriv enters, create two 1/1 red Goblin creature tokens. Whenever Neriv attacks, exile a number of cards from the top of your library equal to the number of differently named tokens you control. During any turn you attacked with a commander, you may play those cards.
Flying Landfall — Whenever a land you control enters, create a 0/2 red Dragon Egg creature token with defender and "When this token dies, create a 2/2 red Dragon creature token with flying and 'R: This token gets +1/+0 until end of turn.'"
Dragon spells you cast cost 1 less to cast. Whenever Nogi attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.
Menace When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Reach At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.) 1BG, Exile this creature: Return target card from your graveyard to your hand.
At the beginning of your upkeep, you gain 1 life.
Landfall — Whenever a land you control enters, you may have target player lose 3 life. If you do, put three +1/+1 counters on Ob Nixilis.
Whenever another creature you control enters, that creature gets +2/+0 and gains haste until end of turn. (It can attack and T this turn.)
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
Flying When this creature enters, choose target Human or artifact an opponent controls. For as long as this creature remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.
Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.
1, T: Add WB.
Defender T: Add G for each creature you control with defender.
This land enters tapped unless you control two or more other lands. T: Add G or W.
Flying Whenever one or more Dragons you control deal combat damage to an opponent, choose one that hasn't been chosen this turn — • Destroy target artifact that opponent controls. • This creature deals 4 damage to each other opponent. • Exile the top card of your library. You may play it this turn.
This land enters tapped. T: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
T: Add C. T, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling URW (URW, Discard this card: Draw a card.)