Salida 11 abr 2025 · 413 cartas · Magic: The Gathering Ver en el buscador →
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Flying Whenever this creature enters or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, put one of them onto the battlefield.
T: Add C. T, Sacrifice this land: Put your commander into your hand from the command zone.
T: Add one mana of any color in your commander's color identity.
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Target player draws three cards. Then that player discards two cards unless they discard a land card.
You may play lands from your graveyard. T: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
(T: Add U or B.) This land enters tapped.
Defender T: Creatures you control gain haste until end of turn.
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.) Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
This land enters tapped. T: Add B. 2, T: Add B for each black creature card in your graveyard.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
1, T: Add UB.
Shadow (This creature can block or be blocked by only creatures with shadow.) If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it. T, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
Flying You may have this creature enter as a copy of a creature you control with power 4 or greater, except it's a Dragon in addition to its other types and it has flying.
T: Add C. T, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling WBG (WBG, Discard this card: Draw a card.)
Target player draws two cards. Flashback—1U, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Exile target permanent with mana value 4 or greater.
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.