Salida 27 sept 2013 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Whenever this creature is dealt damage, it deals that much damage to you. 1R: This creature gets +1/+0 until end of turn and deals 1 damage to you.
5, T, Sacrifice this artifact: It deals 3 damage to target creature.
Whenever you scry, this creature gets +2/+0 and gains first strike until end of turn.
3GW: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof and indestructible.
Equipped creature has flying and haste. Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
Whenever another creature dies, tap this creature.
(T: Add G.)
Counter target blue spell.
Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Exile target white permanent.
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each B in the mana costs of permanents you control counts toward your devotion to black.)
Put target creature on top of its owner's library.
Defender (This creature can't attack.)
Creatures you control have haste. 2R, T, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Bestow 6W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Whenever this creature or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3.
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each W in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. 2WW: Create a 2/1 white Cleric enchantment creature token.
Destroy target creature or planeswalker.
Bestow 3W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.
Flash Flying, trample Whenever you draw a card, you gain 1 life.
Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)