Salida 6 oct 2006 · 301 cartas · Magic: The Gathering Ver en el buscador →
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All Slivers have "T: Add one mana of any color."
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. T: Add C. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Flash (You may cast this spell any time you could cast an instant.) Enchant creature R: Enchanted creature gets +1/+0 until end of turn. R: Return this Aura to its owner's hand.
All Slivers are colorless.
Whenever this creature deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay 2 before that step.
Sacrifice this creature: It deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Whenever this creature blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Madness BB (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Suspend 10—R Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended.
G, T, Discard a card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.
Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever this creature attacks, you may tap target creature. Whenever this creature becomes blocked, you may untap this creature and remove it from combat.
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.
Flash (You may cast this spell any time you could cast an instant.) Trample
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Creatures you control are Slivers in addition to their other creature types.
Suspend 3—1GG Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
1W, T, Discard a card: Create two 1/1 white Citizen creature tokens.
Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
This creature can't block creatures with power 2 or greater. R: This creature gains flying until end of turn.
(T: Add U.)