Salida 7 jun 1999 · 143 cartas · Magic: The Gathering Ver en el buscador →
143 resultados
T: Prevent the next 4 damage that would be dealt to any target this turn.
At the beginning of your upkeep, sacrifice this creature unless you discard a card. 2: This creature deals 1 damage to target creature. 2: Regenerate this creature.
1U, Discard a card: Draw a card.
T: Reveal any number of artifact cards in your hand. Add CC for each card revealed this way.
This creature can't be blocked as long as it's enchanted.
This creature can't be blocked.
Enchant creature At the beginning of your upkeep, you may put a growth counter on this Aura. Enchanted creature gets +1/+1 for each growth counter on this Aura.
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
2B, T: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.
Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Tap an untapped creature you control: Tap target artifact, creature, or land.
Enchant creature When enchanted creature dies, that creature's controller may search their library for a creature card, put that card onto the battlefield, then shuffle.
B: Regenerate this creature.
Trample Whenever this creature is dealt damage, sacrifice that many permanents.
When this creature dies, all creatures get -1/-1 until end of turn. 2, Sacrifice this creature: Draw a card.
Reach (This creature can block creatures with flying.)
Put two target lands on top of their owners' libraries.
At the beginning of your upkeep, you may put a fuse counter on this artifact. T, Sacrifice this artifact: Destroy each artifact and creature with mana value equal to the number of fuse counters on this artifact.
Enchant creature At the beginning of your upkeep, you may put a page counter on this Aura. When enchanted creature dies, draw a card for each page counter on this Aura.
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Exile up to three target cards from a single graveyard. Cycling 2 (2, Discard this card: Draw a card.)
When this creature enters, target opponent discards a card.
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
As an additional cost to cast this spell, sacrifice a creature. Reckless Abandon deals 4 damage to any target.