Salida 16 jun 2014 · 325 cartas · Magic: The Gathering Ver en el buscador →
325 resultados
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) This creature can't block.
Creatures without flying can't block this turn.
Famine deals 3 damage to each creature and each player.
You may play any number of lands on each of your turns. Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.
When this creature enters, it deals 4 damage to target creature.
Flying At the beginning of your upkeep, this creature deals 1 damage to you.
This land enters tapped. T, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Haste 0: This creature gets +1/-1 until end of turn.
2, Discard a card: Put a +1/+1 counter on this creature or this creature gains flying, first strike, or trample. (This effect lasts indefinitely.)
Counter target instant or sorcery spell unless its controller pays 1. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.
This land enters tapped. T: Add R. Cycling R (R, Discard this card: Draw a card.)
Draw two cards, then discard two cards. Untap up to three lands.
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
T: Add G.
Enchant creature Enchanted creature gets +3/+3 and has trample. G: Regenerate enchanted creature.
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
At the beginning of your upkeep, if this creature is in your graveyard, you may pay 2G. If you do, return target creature card from your graveyard to your hand.
2W: Creatures you control get +1/+1 until end of turn.
Reach (This creature can block creatures with flying.)
Enchant creature Enchanted creature gets +2/+2.
Shroud (This creature can't be the target of spells or abilities.) At the beginning of your upkeep, if this card is in your graveyard, you may discard a card. If you do, return this card to your hand.