Salida 8 sept 2023 · 103 cartas · Magic: The Gathering Ver en el buscador →
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Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
You may cast spells from your hand without paying their mana costs.
Whenever a player casts a spell, that player discards a card.
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Lands you control are every basic land type in addition to their other types.
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Whenever an opponent casts a spell, you may draw a card unless that player pays 1.
Whenever you gain life, target opponent loses that much life.
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Whenever you cast a spell that targets a creature you control, draw a card.