Salida 8 sept 2023 · 103 cartas · Magic: The Gathering Ver en el buscador →
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As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchant creature When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you tap a creature for mana, add an additional G. 6GG: Put a +1/+1 counter on each creature you control.
If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.
If this card is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay 1. If you do, this enchantment deals 1 damage to target player or planeswalker.
If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
You may cast spells from your hand without paying their mana costs.
Whenever a player casts a spell, that player discards a card.
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.