Salida 29 sept 2017 · 289 cartas · Magic: The Gathering Ver en el buscador →
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) When this creature enters, put a +1/+1 counter on target Merfolk you control.
3G: Put a +1/+1 counter on this creature.
Dinosaur spells you cast cost 1 less to cast.
Flying Creatures your opponents control enter tapped.
Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.
Spells your opponents cast that target a Merfolk you control cost 2 more to cast. Abilities your opponents activate that target a Merfolk you control cost 2 more to activate.
This creature gets +1/+1 as long as you control another Merfolk or an Island.
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Destroy target creature with power 4 or greater.
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.
Lightning Strike deals 3 damage to any target.
T: This creature deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap this creature.
This spell costs 1 less to cast if you control a Pirate. Counter target spell unless its controller pays 4.
Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.
1, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.
Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
Choose one — • Return target creature card from your graveyard to your hand. • Return two target Pirate cards from your graveyard to your hand.
Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
(T: Add R.)