Salida 29 sept 2017 · 289 cartas · Magic: The Gathering Ver en el buscador →
287 resultados
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you search your library this way, shuffle.
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
This land enters tapped unless you control a Forest or a Plains. T: Add G or W.
Vigilance When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
(T: Add B.)
Enchant creature Enchanted creature gets +2/+2 and has haste.
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
When this creature enters, tap all creatures target opponent controls.
Whenever this creature attacks, tap target creature an opponent controls.
3, T: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. At the beginning of your end step, if you control seven or more lands, transform this artifact.
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Other Dinosaurs you control get +1/+1. 5G: Create a 3/3 green Dinosaur creature token with trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
Haste Whenever this creature attacks, it becomes a copy of another target nonlegendary attacking creature until end of turn.
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Tishana's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters, draw a card for each creature you control.
Creatures entering don't cause abilities to trigger.
1, T: Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with "T, Sacrifice this token: Add one mana of any color.")
Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")