Salida 29 sept 2017 · 289 cartas · Magic: The Gathering Ver en el buscador →
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Double strike Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.
Reach
Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
This creature can't block. This creature has menace as long as you control another Pirate.
Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
Creatures you control with +1/+1 counters on them can't be blocked.
When this artifact enters, target opponent loses 1 life and you gain 1 life. T: Add C.
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Vigilance (Attacking doesn't cause this creature to tap.)
Target creature gets +2/+0 until end of turn. If you control a Huatli planeswalker, that creature gets +4/+0 until end of turn instead.
+2: Put two +1/+1 counters on up to one target Dinosaur you control. −3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. −7: Dinosaurs you control get +4/+4 until end of turn.
+2: You gain life equal to the greatest power among creatures you control. 0: Create a 3/3 green Dinosaur creature token with trample. −X: Huatli deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
Flying When this creature enters, another target creature you control gets +1/+1 and gains flying until end of turn.
This creature has double strike as long as you control a Dinosaur.
When this creature enters, you gain 4 life.
(T: Add U.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.