Salida 25 sept 2020 · 406 cartas · Magic: The Gathering Ver en el buscador →
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Kicker 1W (You may pay an additional 1W as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Destroy target creature or planeswalker.
Scry 2, then draw a card.
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Destroy target artifact or enchantment.
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Landfall — Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Flying, vigilance When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
This creature gets +2/+0 as long as you control another Warrior.
Flying As long as you control another Wizard, this creature has "When this creature dies, draw a card."
Vigilance This creature has lifelink as long as you control another Cleric.
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
When this creature enters, you and target opponent each draw a card.
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. It gains flying until end of turn.
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Kicker 2U (You may pay an additional 2U as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead.