Salida 13 jul 2007 · 508 cartas · Magic: The Gathering Ver en el buscador →
508 resultados
Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
Hail of Arrows deals X damage divided as you choose among any number of target attacking creatures.
2: Target blue or red creature gets +1/+0 until end of turn.
Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
When this creature enters, sacrifice it unless you discard a creature card.
Each creature you control can block an additional creature each combat.
When this creature enters, target opponent loses 2 life and you gain 2 life.
Prevent all combat damage that would be dealt this turn.
Enchant creature Enchanted creature gets +1/+2.
W: This creature gets +0/+1 until end of turn.
U: Untap this creature.
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Return all artifacts target player owns to their hand.
Hurricane deals X damage to each creature with flying and each player.
Flying Whenever this creature deals damage to an opponent, that player discards a card at random.
1WW: Target creature gets +1/+1 until end of turn.
1, T: Tap target artifact, creature, or land.
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.