Salida 21 abr 1999 · 350 cartas · Magic: The Gathering Ver en el buscador →
350 resultados
Enchant creature Enchanted creature gets +4/+0.
T: This creature deals 4 damage to target attacking creature with flying.
Flying
Creatures you control have haste. (They can attack and T as soon as they come under your control.)
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
This artifact enters tapped. T: Add R.
Enchant creature R: Enchanted creature gets +1/+0 until end of turn.
Target creature gets +3/+3 and gains first strike until end of turn.
R: This creature gets +1/+0 until end of turn.
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by 2.
Destroy all Plains.
Enchant creature Enchanted creature has flying.
2, T: Target creature gains flying until end of turn.
Prevent all combat damage that would be dealt this turn.
Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature attacks or blocks, sacrifice it at end of combat.
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.
(T: Add G.)
Target player discards two cards, then draws as many cards as they discarded this way.
2, T: You gain 1 life.
2G, T: Untap target creature.