Salida 16 mar 2018 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Destroy all creatures you don't control. They can't be regenerated.
Destroy target creature with flying.
Enchant creature Enchanted creature has "T: Create a 1/1 green Elf Warrior creature token."
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.
When this artifact enters, draw a card. 1, T: Add one mana of any color.
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh gets +1/+0 until end of turn.
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
Pyroclasm deals 2 damage to each creature.
T: Add C. T, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Enchant creature Enchanted creature has "T: This creature deals 1 damage to target player or planeswalker. You draw a card."
Enchant creature Enchanted creature gets +2/+0 and has trample. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
When this creature enters, destroy target creature an opponent controls.
Choose one — • Counter target blue spell. • Destroy target blue permanent.
When this creature dies, create a 3/3 blue Fish creature token with "When this token dies, create a 6/6 blue Whale creature token with 'When this token dies, create a 9/9 blue Kraken creature token.'"
Return target card from your graveyard to your hand.
This creature gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
You gain 6 life. Cycling 1W (1W, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Until end of turn, target creature gains "T: Return target nonland permanent to its owner's hand."
Defender 1U: This creature can attack this turn as though it didn't have defender.