Salida 16 mar 2018 · 249 cartas · Magic: The Gathering Ver en el buscador →
249 resultados
Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.
Grenzo enters with X +1/+1 counters on it. 2: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
Flying Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
1WU, T: Return target artifact or enchantment card from your graveyard to your hand.
T: Add C. 3, T, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Equipped creature doesn't untap during its controller's untap step. Equipped creature has "T: This creature deals 2 damage to any target." Equip 4
T, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
Create three 1/1 red Goblin creature tokens.
Whenever you cycle or discard another card, this creature gets +2/+1 until end of turn. Cycling B (B, Discard this card: Draw a card.)
U: Untap this creature.
T: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Protection from white
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.
Menace (This creature can't be blocked except by two or more creatures.) Megamorph R (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, exile the top card of your library. Until end of turn, you may play that card.
Trample When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
Haste R, T: Exile target instant or sorcery card from your graveyard. 1R, T, Sacrifice this creature: Cast any number of cards exiled with this creature without paying their mana costs.
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. −1: Return target creature to its owner's hand. −12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Whenever this creature is dealt damage, it deals that much damage to you.
2U, T, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Morph 3WW (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When this creature is turned face up, all damage that would be dealt to it this turn is dealt to target creature instead.
When this creature enters, draw a card.