Salida 11 nov 2016 · 351 cartas · Magic: The Gathering Ver en el buscador →
351 resultados
T: Add C. T: Each player gains control of all creatures they own.
Whenever you draw a card, you may put a hoofprint counter on this enchantment. 2W, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Flash Flying, trample Whenever you draw a card, you gain 1 life.
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
T: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Flash Flying Creatures entering don't cause abilities to trigger.
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)
Destroy all creatures you don't control and all planeswalkers you don't control.
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
(T: Add U.)
This land enters tapped. When this land enters, return a land you control to its owner's hand. T: Add UR.
First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.
This land enters tapped. When this land enters, you gain 1 life. T: Add B or G.
This land enters tapped. T: Add R, G, or W.
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
T: Add C. T: Add R or G. This land deals 1 damage to you.
Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays 3.
5, T: Target player mills X cards, where X is the number of cards in that player's graveyard.