Salida 6 feb 2009 · 145 cartas · Magic: The Gathering Ver en el buscador →
145 resultados
You have no maximum hand size. T: Add C.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) When this creature enters, you gain 3 life.
When this creature enters, if you control a green permanent, draw a card.
When this creature enters, each player discards a card. Unearth 1B (1B: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
This land enters tapped. When this land enters, sacrifice it unless you pay 1. T: Add one mana of any color.
RW, T: This creature deals 2 damage to target attacking or blocking creature.
This creature gets +1/+0 for each artifact card in your graveyard.
Sacrifice a creature: Put a +1/+1 counter on this creature.
T: This creature deals 1 damage to each creature with flying.
W, T: Tap target permanent.
1B, T: Target player discards a card. Activate only during your turn.
3U, T: Draw a card.
WB: This creature gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand.
This creature can't block. Unearth BR (BR: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.
Vigilance T: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
Whenever another artifact you control enters or leaves the battlefield, you may pay 1. If you do, target player loses 1 life and you gain 1 life.
Draw cards equal to the power of target creature you control.
Flying When this creature enters, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle.
Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Sacrifice this enchantment: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.
Target player gains 8 life. Basic landcycling 1G (1G, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)