Salida 6 feb 2009 · 145 cartas · Magic: The Gathering Ver en el buscador →
145 resultados
Target player loses 4 life and you gain 4 life. Basic landcycling 1B (1B, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Flying 1GU: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
T: Add one mana of any color. Spend this mana only to cast a creature spell.
This creature enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it. 1R, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
2, T, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Enchant creature Enchanted creature has flying, first strike, and vigilance.
Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Flying Domain — Aven Trailblazer's toughness is equal to the number of basic land types among lands you control.
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
1: Target creature with power 5 or greater gains vigilance until end of turn.
Flying, trample At the beginning of your upkeep, each player loses 1 life. Put a +1/+1 counter on this creature for each 1 life lost this way. Whenever a player loses the game, put five +1/+1 counters on this creature.
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on this creature.
Equipped creature gets +1/+0. Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)
When this creature attacks or blocks, sacrifice it at the beginning of the next end step. Unearth 2U (2U: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Exile target black or red permanent.
Trample Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
Trample When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
This creature has haste as long as you control a red permanent. This creature has lifelink as long as you control a white permanent.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Target creature gets -3/-0 until end of turn. Cycling 2 (2, Discard this card: Draw a card.)
Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step.
Enchant Forest or Plains Whenever enchanted land becomes tapped, its controller loses 2 life.
Counter target noncreature spell. Its controller loses 2 life.