Salida 10 abr 2009 · 62 cartas · Magic: The Gathering Ver en el buscador →
62 resultados
When this creature dies, each player sacrifices a creature of their choice.
Flying Whenever this creature deals damage to a player, that player discards a card.
Flying, first strike, vigilance, trample, haste, protection from black and from red
Flying When this creature enters, you gain 3 life.
Whenever a player casts a white spell, you may gain 1 life.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, you may tap target creature.
Flying T: Target attacking or blocking creature gets +1/+1 until end of turn.
Flying Whenever this creature becomes the target of a spell or ability, this creature gets +0/+3 until end of turn.
Prevent all combat damage that would be dealt this turn. Cycling 2 (2, Discard this card: Draw a card.)
This land enters tapped. T: Add B. Cycling B (B, Discard this card: Draw a card.)
Each player sacrifices two creatures of their choice.
At the beginning of your upkeep, sacrifice this enchantment unless you pay BB. At the beginning of your end step, create a 0/1 black Thrull creature token.
Flying T: Target player loses 1 life.
Whenever this creature attacks, it gets +0/+3 until end of turn.
Spend only black mana on X. Consume Spirit deals X damage to any target and you gain X life.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Target opponent sacrifices a creature of their choice.
Flying This creature can't block.
Destroy target nonblack creature. It can't be regenerated.
Add BBB.
Whenever a player casts a black spell, you may gain 1 life.
Flying Hellbent — This creature gets +2/+1 as long as you have no cards in hand.
Search your library for a card, put that card into your hand, then shuffle.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.